**********************
*****Re-Volt v1.2*****
**Beta Build 11.0208**
**********************

Re-Volt v1.2 is the upcoming update for the Acclaim game Re-Volt. This update 
to Re-Volt is aimed at fixing most bugs, adding new features, content and 
making the game fully compatible with all systems. We hope this update, once 
finished,  will be of help in rebooting the classic game and enable us to take 
Re-Volt to much greater heights.

|-----------------|
|--Instructions:--|
|-----------------|

- Extract all files to the folder where Re-Volt is installed and over-write 
  existing files.
- If you are not ready to switch to v1.2 yet and just want to test it out, you 
  can rename the old revolt.exe in your Re-Volt folder to something else (like 
  revolt_v1.1.exe).
- Check our website for more information (link at the end of this readme).

|-----------------|
|--More Info:-----|
|-----------------|

- You can find a full documentation of all v1.2 features and bug-fixes in our 
  website.
- Our website also contains comprehensive information about every aspect of 
  this update, and should be your first stop if you are in need of help. The 
  FAQ section answers most of the commonly asked questions.
- You will also find our monthly newsletter in the home page, demonstrating 
  the major features of the current release. Old newsletters can be found along 
  with our news feeds in the News section.
- You can also contact us and send your email address to subscribe to our 
  newsletter (contact info at the end of this readme).
- Have suggestions, ideas for new Re-Volt features, or bugs to report? Feel 
  free to contact us anytime. You can find more detailed contact info in our 
  website.

|-----------------|
|--Recruitment:---|
|-----------------|

- We are looking for web developers with good knowledge in PHP/SQL and/or 
  JavaScript to manage and improve our website. We would also like to add a 
  registration and mailing system for the website. Anyone interested is welcome 
  to contact us.
- We are also looking for experts in the following fields to guide us in the 
  development: C++ (OOP), WinAPI (Memory Management and Multi-Threading) 
  and/or Direct3D, DirectSound (or XAudio2).

|-----------------|
|--Changelog:-----|
|-----------------|

-------------
Beta 11.0208:
-------------
*official Beta release.

Add [General] :		- Command Lines: -useallcpu
	      :		- New language: Dutch (Nederlands) - translated by R6TE.
	      :		- Instantly update changes to Audio/Video settings.
	      :		- Change Audio/Video/Controller settings from any point 
			  in the game (in-game and multiplayer Waiting Room).
	      :		- Faster loading of levels and frontend.
    [Graphics]:		- Changes to last-loaded-file display during loading.
    [Audio]   :		- Detect if CD is inserted while game is running (during 
			  the next level load or when music is toggled off and 
			  back on.

Mod [Graphics]:		- Changing display mode/device works much faster.
    [Gameplay]:		- Increased maximum number of pickups from 40 to 64 (fixes 
			  clone pickup weapon not working in some levels).
    [Multi]   :		- Automatically start game when host starts, only when in 
			  Waiting Room, not when in Name/Car select screen.

Fix [Graphics]:		- Shockwave disappearing earlier bug.
    [Audio]   :		- CD Music not looping in Vista/7.
	      :		- Freeze when changing (looping) music track.
    [Gameplay]:		- Crash when switching to free (F6) camera in replay mode.

-------------
Beta 11.0101:
-------------
*unofficial Beta release.

Add [Graphics]:		- Anisotropic texture filtering support.
    [Multi]   :		- Ability to type many new characters for multiplayer 
			  chat.

Mod [General] :		- Texture filtering and Antialiasing settings saved.

Fix [Graphics]:		- Fixed and refined menu box outline (spru box).

-------------
Beta 10.1223:
-------------
*unofficial Beta release.

Add [General] :		- Command Lines: -setdir
    [Multi]   :		- Press Delete to clear chat sentence, Escape to 
			  clear chat and turn chat off.
	      :		- Autorepeat support for chat messages.

Mod [General] :		- Numpad keys can be configured for controls.
	      :		- Skip an intro screen using any key. Pressing Esc 
			  skips all intro screens.

Fix [General] :		- Crash in some menu screens because of accessing 
			  bad memory zones.
			- Fixed all keypress conflicts: key pressed for one 
			  action will not conflict with another action.
    [Graphics]:		- Improved and refined font and text display.
			- Bug in rearview camera when underwater.
			- Glitches in menu box outline (spru bar), and glitches 
			  during fade effects with AntiAliasing turned on.
    [Audio]   :		- Fixed MP3/Redbook conflicts: Redbook higher priority 
			  in default levels, MP3 higher priority in user levels.
    [Multi]   :		- Bug typing Shifted and AltGr characters in European 
			  keyboards.

-------------
Beta 10.1213:
-------------
*unofficial Beta release.

Add [General] :		- Command Lines: -window -aspect -dev
    [Graphics]:		- Wide Screen support and Aspect Ratio correction.
    [Gameplay]:		- Rearview mirror on/off option in Game Settings.
    [Multi]   :		- Ability to share new data across network without 
			  breaking backward compatibility with older versions. 
			  Share Build Number over network.
	      :		- Re-Furnished Waiting Room showing Build Number and 
			  highlighting Host player.

Mod [General] :		- Save/Restore game settings, forced settings not 
			  permanently saved.
			- Window automatically resized to match resolution.
    [Gameplay]:		- Allow turning on F2/F3 cameras after race is finished. 
			  Last player watched in F3 camera is remembered.
	      :		- Disabled auto-repositioning in user levels.
    [Multi]   :		- Multiplayer chat length increased from 28 to 40 chars. 
			  All 5 messages shown ingame, oldest 2 semi-transparent. 
			  Ability to show hide chat messages.
	      :		- Game started only if TAB key pressed alone. Pressing 
			  Alt-TAB, etc. will cause no problems.
    [Dev]     :		- Show (CHT) when Dev Mode is activated from command 
			  line.
	      :		- Cross mouse pointer properly hidden when using 
			  editing mouse pointer.

Fix [General] :		- Level load hangs, loading crashes with multi-core. 
			  (temporary fix by forcing to run on single proc.)
			- Timer Roll-over bug (GoGo bug).
    [Graphics]:		- Bug in displaying and selecting display modes.
    [Gameplay]:		- Unable to switch back to player camera after selecting 
			  free camera during trailer (at the start of race).
			- Bug initializing local camera data.
    [Multi]   :		- Bug identifying host player before race starts (in 
			  Waiting Room).

-------------
Beta 10.1120:
-------------
*unofficial Beta release.

Add [General] :		- Backward compatibility character ;) for car 
			  parameters.txt file.
    [Gameplay]:		- Per-car box art support (TCARBOX entry for car 
			  parameters).

Mod [General] :		- Using memory allocation methods from C instead of 
			  WinAPI.
	      :		- Cheat code to toggle Dev Mode uses actual menu 
			  keys/buttons instead of configured buttons.

Fix [Dev]     :		- Crash when loading Calc Car Stats mode.

-------------
Beta 10.1118:
-------------
*unofficial Beta release.

Add [Gameplay]:		- Support installing unlimited number of levels.
	      :		- Alphabetical sorting of cars/levels.

Mod [Dev]     :		- Allow AllWeapons cheat in multiplayer.
	      :		- No Pause when inactive support - LShift + F9.

Fix [General] :		- Crash when lots of cars installed.
	      :		- Crash when last selected car is deleted.
    [Multi]   :		- Crash when transfering bomb pickup between players, 
			  duplicate objects seen by players (like trafficcone).

-------------
Beta 10.1116:
-------------
*unofficial Beta release.

Mod [Multi]   :		- Support joining next valid track if host restarts 
			  an unknown track (disabled flashing green messages).

Fix [General] :		- Battle/stunt arena loading crashes.
    [Multi]   :		- Issue when host restarts same track.
              :		- Crash when quiting from lobby session.

-------------
Beta 10.1113:
-------------
*unofficial Beta release.

Add [General] :		- Command Lines: -sload -nointro -checkcd

Mod [Audio]   :		- Enabled CD Audio and per-level MP3 support.
	      :		- 44.1kHz Sound Sample Rate support.

-------------
Beta 10.1112:
-------------
*first Beta release.

Add [General] :		- Dev Mode cheat code.
			- Build number display in frontend.
			- Command Lines: -nosli

Mod [General] :		- No forced wait over 1st intro image.
	      :		- Disabled CD Check and CRC Checksum.
    [Multi]   :		- Upto 12 Players in Lobby session.
              :		- Reduced All Players Ready timeout to 15s.
			- Chat while waiting for players, toggle chat.

Fix [General] :		- User Tracks are sorted in correct order.
			- Misplaced/wrong text in menus.
    [Graphics]:		- Display Buffers error in Vista/7.
			- Loading Images not displayed in Vista/7.
    [Audio]   :		- Frontend music not played after minimizing game.
    [Gameplay]:		- Fixed double-reposition in custom tracks, time trial 
			  mode.
			- Fixed black screen when switching camera while 
			  reposition.
    [Multi]   :		- Updated some parts related to interpolation.


--------------
Alpha 10.0926:
--------------
*first Alpha release.


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Copyright  Huki and Jigebren 2011
Webpage:	http://update.rvzt.net
Email:		contact@rvzt.net
